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Question on FSX traffic vs. UT2 Traffic |
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AirborneTroop173
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Joined: November-26-2011 Location: Germany Posts: 7 |
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Topic: Question on FSX traffic vs. UT2 TrafficPosted: July-14-2012 at 2:29pm |
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I am running FSX with UT2 and I want to use only UT2 for traffic. If I go into FSX traffic settings and push the slider for "Airline traffic density" to 0%, will this in any way affect the UT2 traffic? This question also applies to the "General aviation traffic density", and the "Airport vehicle density" setting. Thanks.
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hanstatdg
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Joined: May-26-2005 Location: London, UK Posts: 7294 |
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Posted: July-14-2012 at 3:01pm |
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No to both. UT2 disables the FSX default traffic.
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David Hanstater
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AirborneTroop173
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Joined: November-26-2011 Location: Germany Posts: 7 |
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Posted: July-14-2012 at 6:28pm |
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Thanks.
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hanstatdg
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Posted: July-14-2012 at 6:44pm |
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I misread your post. The 'Airport Vehicle Density' slider can in certain circumstances affect ALL AI traffic, including UT2. FSX goes through a procedure which require all departing flights to be serviced before taxiing out. At very busy airports with lots of movements, the airport service vehicles can't keep up, and the affected aircraft hang about waiting, then simply disappear. If it happens to you, the solution is to set the Airport Vehicle Density' slider to zero. Don't just reduce it a bit, because that makes it worse.
It's because Microsoft didn't take large numbers of aircraft movements into account when it kept its FSX AI engine virtually unchanged from FS9. As I said, the two aircraft sliders don't affect UT2's AI. |
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David Hanstater
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AirborneTroop173
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Posted: July-14-2012 at 7:50pm |
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I reduced the "airport traffic density" to 0 and i have very little if any aircraft at big busy airports. I haven't touched the "general aviation traffic density at all and it's at 50 %. If I move the "airport vehicle density" slider below medium then there wont be any moving jetways and etc.
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freelancer
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Joined: May-26-2005 Posts: 1480 |
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Posted: July-14-2012 at 9:26pm |
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As David mentioned, the airline and GA traffic sliders in FSX will have no affect on UT2's traffic. They will still control any bgl style traffic files you are using. Military if you are using packages from MAIW or some sceneries have traffic files included like ORBX. If you have any then don't move the sliders to 0%.
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Mark
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AirborneTroop173
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Joined: November-26-2011 Location: Germany Posts: 7 |
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Posted: July-14-2012 at 9:50pm |
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The concern was that not enough UT2 traffic was showing up at certain airports. I slid my FSX slider to 0 for airline density and ensured UT2 was at 100 for both airline and ga, i then went to the airport and used the status board to confirm the number of GA and Airlines. It was on par. I realized the a/c were being spawned after I initially looked at saw blank parking spaces. I now know that FSX will freeze briefly for the spawn of UT2 traffic, so with that said, no issues, problem solved.
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