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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
![]() Posted: June-21-2007 at 5:35pm |
Most of the automatic AI aircraft and texture installers don't work for FSX. Also many of the latest models and textures are best installed manually for any version of FS.
In reponse to various requests I've written this manual, which includes some advice for Vista users (thanks to Mike) available from HERE. One of the side aims of this is to help those of you who don't understand how the aircraft.cfg files work. Most of the problems experienced with blank or missing textures, or even whole aircraft, are down to simple errors in this file. |
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David Hanstater
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samtheeagle ![]() Newbie ![]() Joined: June-19-2007 Points: 9 |
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Fantastic! Exactly what I needed
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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Let me know how you get on. I'm happy to modify it if there is anything which isn't quite right.
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David Hanstater
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samtheeagle ![]() Newbie ![]() Joined: June-19-2007 Points: 9 |
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Will do :)
The only difference will be that I intend to use the PAI Texture Installer, but I'll probably have a go doing one manually just to work through the steps for you ![]() |
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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That's what i suggest.
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David Hanstater
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samtheeagle ![]() Newbie ![]() Joined: June-19-2007 Points: 9 |
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Right, I've had a quick go and managed to get some of the missing textures installed!
![]() The main area I was having difficulty with was covered in section 3 of your document, and that was assigning the new textures to the UT AI aircraft, but that's all cleared up now... Something that I did have issues with was the PAI texture installer. When it worked it was VERY simple to use, but there were numerous occasions when it just didn't play ball. Some textures would just not work. I selected the texture zip file, and hit next, but the program did not display the next page ![]() So I've had some sucess, and the document has given me lots of useful insight, but I think there are still some areas that are a bit unclear, the most important of which is how to locate appropriate texture files... |
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Shaunus82 ![]() Groupie ![]() Joined: June-15-2007 Location: United Kingdom Points: 50 |
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I understand how to edit aircraft config files,have been doing it for years.What I would like to know is how to import flightplans into FSX.I beleive I have seen at least one program that will convert fs9 FP's into FSX FP's,cant remember the name of program.But the question is will it be a problem with UT.I remamber in FS9,you could have multiple traffic.bgl files,but I think FSX is different.I'm not sure. Any help would be welcome Shaun |
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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FSX does let you have multiple traffic files, just like FS9, so no problem there.
There is a program to 'convert' FS9 traffic files for FSX, FP_FS9_FSX.zip from AVSIM. It changes the airports to ones which are in FSX. I've not used it yet, but from the readme that comes with it I don't see it as a difficulty for UT. In fact it should be a positive benefit. The only problem I can foresee is that the flightplan might include an airport which is in FSX but not in UT's database. Again, I think that all FSX airports are in UT's database. Regarding the PAI Installer, it does work provided you have PAI v.2 aircraft models installed. You are correct that most of UT's aircraft models are PAI v.1, except for some of the B737's. |
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David Hanstater
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Shaunus82 ![]() Groupie ![]() Joined: June-15-2007 Location: United Kingdom Points: 50 |
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That is great news.I have now got the FP_FS9_FSX.zip utility,which I wil Install and give it a try.UT is a great addon for Flightsim,but there are a great many missing Airlines,which are mainly small carriers,not to mention the Military AI.So I'm gonna get to work and see if I can fill in some of the gaps. Many Thanks Shaun |
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pilotflyer168 ![]() Newbie ![]() Joined: October-27-2007 Points: 1 |
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instead of installing textures manually, is there a way i can use the Ultimate Traffic Updater to install the aircraft
also, is there a way i can use my own flyable aircraft in ai? |
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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The Updater installs textures into existing UT aircraft models. They are supplied by graphic artists who first upload them to UT. They are then sent to UT's Uploader. You cannot use it to install aircraft or textures you have downloaded yourself.
You can use your own flyable aircraft as AI, by assigning it using UT's Aircraft Utility, but it is not advisable. They don't usually work well, and can cause an horrendous drop in frame rates. Surely you can find a similar AI model which will do the job much better. |
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David Hanstater
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goody1991 ![]() Newbie ![]() Joined: April-17-2008 Location: United Kingdom Points: 1 |
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hiya i hope someone can help me i have bought the UT on disc and i have managed to get the traffic onto my fsx and was wondering how i got to fly the planes they have. example: easyjet, british airways, virgin ect how do i fly those planes |
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l.goodwin
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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You don't.
The aircraft models you get with UT are not designed for flying, and do not show in the FS Aircraft list. If you want flyable models, you can find them on websites such as AVSIM or Flightsim.com. |
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David Hanstater
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Thanks
Following discussion will be very helpful to some people . |
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John_Glossop ![]() Groupie ![]() Joined: May-05-2008 Location: Australia Points: 48 |
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OK, a couple of points.
1. It's important with FSX to get the wingspan figure correct. If this is wrong, and a lot of FS9 models have a wingspan that is "nominal", you will get planes parking all over the place. This is because FS9 uses a figure called "Radius", while FSX uses Wing_span to calculate the size of the parking space that the plane needs, and will fit into. You only have to do it once for each aircraft.cfg file, but I've got about 530 models installed, and it's taken forever! 2. FSX has the ability to roll out jetways, baggage trucks, and tugs to planes, but they need the doors fully specified for them to work. You need a section that looks like this: [exits] number_of_exits = 2 exit.0 = 0.4, 48.0, -10.0, 7.0, 0 exit.1 = 0.4, -33.0, 9.5, -4.5, 1 The figures are different for each and every model, BTW. 3. The best tool that I've found to convert from FS9 to FSX is bglfpfsxconvert, which will convert all of your FS9 traffic files in one hit. |
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John G (2nd)
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Nborra ![]() Newbie ![]() Joined: June-16-2008 Points: 6 |
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Hi All, I'm trying to install new repaints using the manual uploaded by Hanstatdg at the beginning of this topic: I've followed every single step but no "Fruit Stand" manufacturer shows in the right box of the UT's Utilities/Aircraft section... Any idea? Thanks for your help |
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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Try looking for 'The Fruit Stand'.
What shows in UT's Manufacturer list is determined by the entry 'ui_manufacturer=The Fruit Stand' in the aircraft's 'aircraft.cfg' file, as explained in my article. If it doesn't show in your UT list, goto the TFS folder/s in your FS2004/Aircraft folder and open it/them. Then open aircraft.cfg and look for the paragraphs headed [fltsim.x] (where 'x' is in strict numerical order starting with 0, 1, 2, etc.). In each case check what you have in trhe line 'ui_manufacturer='. What you have after the '=' is what shows in UT. Remember that new aircraft/textures will not show in UT until you have closed it and opened it again after you have installed them. |
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David Hanstater
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Nborra ![]() Newbie ![]() Joined: June-16-2008 Points: 6 |
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Thanks hansatdg for your help: compiled, closed and reopened but no "The fruit stand" shows under AirFrance B777 all pax model ... Here you have my .cfg: any idea? ///The Fruit Stand 77W FDE v1.2 01/01/2007 [Fltsim.0} [Fltsim.1]
[pitot_static] [weight_and_balance] station_load.0 = "170.0, 41.0, -1.5, 0.0, Pilot" [lights] light.0 = 3, -30.49, -100.25, 8.63, fx_navred [GeneralEngineData]
[jet_engine] [effects] [fuel] [contact_points] point.0 = 1, 99.8100, 0.0, -16.173, 1574.8, 0, 1.442, 55.92, 0.8, 2.5, 0.6, 6.0, 6.0, 0, 220, 250 [keyboard_response] [forcefeedback] [airplane_geometry] [electrical] [flight_tuning] [gear_warning_system] [brakes] [hydraulic_system] [Views] [flaps.0] //Trailing Edge Flaps [flaps.1] //Inboard Leading Edge Flaps [flaps.2] //Outboard Leading Edge Slat [Radios] [direction_indicators] [attitude_indicators] [turn_indicators] [exits] [autopilot] [Reference Speeds] [stall_warning] |
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Craig ![]() Licensed Member ![]() Joined: May-26-2005 Points: 2800 |
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Just as a hunch, try renaming the [Fltsim] portions of your aircraft.cfg. Instead of [Fltsim.x] try it as [fltsim.x]. I know it sounds trivial, but I've seen stuff like that cause problems before.
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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OK, I've solved your problem!
Take a careful look at your first [Fltsim.0]. The end bracket is ')'. It must be ']'. Yours is [Fltsim.0). It must be [Fltsim.0]. Just that small error invalidated the whole aircraft.cfg, because if the first fltsim entry is wrong, none of the following ones will be recognised either. I don't think that using capital F instead of lower case f makes any difference. But I've always used lower case f, and I suggest you do the same. |
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David Hanstater
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bhxbandit ![]() Newbie ![]() Joined: May-30-2008 Location: United Kingdom Points: 13 |
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Hi David, please permit me to be even more particular!
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Nborra ![]() Newbie ![]() Joined: June-16-2008 Points: 6 |
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It works! Thanks guys for your help. Now I have a lot of work to do :-)
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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Quite right!! On my monitor the two brackets ')' & '}' do look very similar. Nevertheless, a happy outcome. It all goes to show that with txt files (like aircraft.cfg), which are read by executable programs, absolute accuracy is vital. Computers are essentially stupid; they can't second guess what you mean to write; they can only read what you have actually written. |
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David Hanstater
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Craig ![]() Licensed Member ![]() Joined: May-26-2005 Points: 2800 |
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An old teacher of mine from high school used to say that computers are just as stupid as the operators and programmers. And I am not sure why she was looking directly at me when she said that. ![]() |
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hanstatdg ![]() Admin Group ![]() Joined: May-26-2005 Location: London, UK Points: 9327 |
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That's not really fair!
Nowadays it is becoming much rarer to have to edit txt files; it is more common to have an interface which can detect errors. UT, for example, has an interface to create its traffic.bgl. Think what it would be like to have to edit it manually! Anyone who has ever tried creating their own flightplans will know how easy it is to make a tiny error such as a comma instead of a full stop, which wiull invalidate the whole file. I'm old enough to remember DOS, when all commands had to be typed in. |
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David Hanstater
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thanks for the great idea that's the best way i guess
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Boeing777 ![]() Licensed Member ![]() Joined: October-21-2008 Points: 3 |
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Hi everybody :). I hope that somebody can help me. i have ultimate traffic for fsx and when i try to open that ultimate traffic for fsx it says: component `Flt1chk.ocx`or one of its dependencies not correctly register : a file is missing or invalid. but when i installed UT for fsx to my fsx folder and that file is in there in the UT folder. Please help me
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masped ![]() Senior Member ![]() Joined: December-10-2005 Location: United Kingdom Points: 184 |
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See this thread. If it doesn't work, or if you have any other problems, please: 1) Do a search of the forums first to see whether the problem has already been solved by someone else 2) Post your question in the correct forum (this is the FS9 forum - there's a separate forum for FSX) 3) Start a new thread rather than adding a question to an old and unrelated topic This will help you solve any problems more quickly. Matthew |
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kfortney ![]() Licensed Member ![]() Joined: March-03-2007 Location: United States Points: 9 |
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Is there an update to the release of the new Ultimate Traffic version? I installed Traffic X to see what it is like and hate it.
Really want the old/ new Ultimate Traffic back and all of the neat ways I could waste time with my mythical fleets. This is the only place I could find to post this inquiry ( at least that would let me). Thanks |
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comair485 ![]() Newbie ![]() Joined: March-29-2008 Location: United States Points: 3 |
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Is there a way were I can fly the ultimate traffic aircraft?? Because I feel like an oddball flying aircraft that I downloaded from simviation or the other websites. If anyone can help you can contact me here or on my email. zacharysitar@yahoo.com
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